Task examples
One task cleared the bar. Learn from it, and from the ones that didn't.
The bar is a strong agent scoring below 0.10 over a long rollout. Every number here was measured on a real headless-agent run — a positive example that cleared it, and negatives that came in too easy or had ground-truth problems. Click into any task for the full prompt, ground truth, and scorer.
Positive · cleared the bar
This is what a task that meets the standard looks like — a strong agent lands well under 0.10, and only by actually working through the whole video.
Negative · fell short, and why
Real, well-built tasks that still missed the bar — a strong agent handled them too easily, or the ground truth needed work. They show the failure patterns to design around.
Robotics A: pick-and-place action timeline (pair)
Two pick-and-place rollouts (ExylosAi/pick_and_place_sample, 1280×960); report grasp time, release time, and success for each.
Strong agent
0.5
above 0.10 · too easy
Robotics B: five-event motion timeline (open environment)
Same rollout, five motion events (motion_start, grasp, transport_apex, release, motion_end) in an OPEN environment: shell, internet, pip. The agent is told to bring its own tools.
Strong agent
1.0
above 0.10 · too easy
Game QA: weapon clipping bug
A real Witcher 3 clip (verified-glitch clip from the public VideoGameQA-Bench dataset); identify the bug: type from a closed vocabulary, the time window it is visible, and the affected object.
Strong agent
0.333
above 0.10 · too easy